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Using ida pro with debugger on the PS4?

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I was trying to patch some online only games to prevent the psn checks. I have been studying the disasm of the 1.04 bridge crew non-vr update trying to get it working offline. I used my retail disc to decrypt the 1.04 update. I was looking where it calls sceCommonDialog and sceErrorDialog and think I found some of the PSN checks.

I was wanting to setup the debugger with ida pro without luck. Does anyone know of a good work flow to test patches and set breakpoints in the eboot or prxs?...

Using ida pro with debugger on the PS4?

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